Thursday, March 6, 2008

Review : Pixel Junk Monsters on PS3


Isn't this little rocky fella just adorable. Well he is not, especially when he is trouncing your little villagers and turning them into ghosts.

This is a "tower defense" game, which is pretty old school as far as games go. I remember playing a variation of Warcraft 2 that played very similar to this. Essentially you build towers that shoot at various monsters which are released in waves to defend your village of weaklings. Each enemy has a weakness and a particular tower available to exploit said weakness. Your given a small amount of money to begin and you must collect money to purchase more towers and jewels to unlock stronger towers or level up your current ones.

The game involves quite a bit of strategy, which for me is frustrating because Im more of a blow things up ask questions later kind of gamer. On top of that I could not find any cheat codes for more money so getting by some of the harder levels is just ridiculous. The game is slow placed, at times your just standing behind a tower dancing (it levels them up faster) and sometimes your running around like a crazy person because they dropped a million flying guys on you and your really lacking in the air defense department, then you scream as your helpless against them and they slaughter your poor villagers. I also wish that the monsters or at least the villagers had cool or funny death animations, just to spice it up a bit.

The music is also sort of lame, but you forget about it until you pause it and its incredibly loud and have to mute your tv to hear the phone.

It also only costs 10 dollars and provides at least 4 hours of entertainment, which scores it some points.

3 screaming flaming villagers (I wish) out of 5

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